How does your finished product compare to your design?
All the labels are in the right place
How has technology (computer, digital camera, printer) helped you turned your design into a real product?
It helped alot, i wouldn't have been able to do it without Photoshop
Do you feel that your product is suitable for your target audience?
Yes
describe two challenges you have overcome?
microsoft excel was a challenge for me, i did not know how to make the pie charts
Describe the technical skills you have gained?
I learned how to make a pie chart in excel
Monday, 28 March 2011
Evaluation questions unit 7
How does your finished product compare to your design?
All the labels are in the right place
How has technology (computer, digital camera, printer) helped you turned your design into a real product?
It helped alot, i wouldn't have been able to do it without Photoshop
Do you feel that your product is suitable for your target audience?
Yes
describe two challenges you have overcome?
microsoft excel was a challenge for me, i did not know how to make the pie charts
Describe the technical skills you have gained?
I learned how to make a pie chart in excel
All the labels are in the right place
How has technology (computer, digital camera, printer) helped you turned your design into a real product?
It helped alot, i wouldn't have been able to do it without Photoshop
Do you feel that your product is suitable for your target audience?
Yes
describe two challenges you have overcome?
microsoft excel was a challenge for me, i did not know how to make the pie charts
Describe the technical skills you have gained?
I learned how to make a pie chart in excel
5 possible fonts for a gaming magazine cover
5 possible fonts magcover
I would use the middle font (Gill sans unltra bold) for my gaming magazine cover because it stands out the most for me and can be easily rid
I would use the middle font (Gill sans unltra bold) for my gaming magazine cover because it stands out the most for me and can be easily rid
Target audience magazine cover
The audience I would aim my magazine front cover at is people that are into the “hardcore gamers” such as people that like first person shooting games, these type of people are normally males ranging in the age of 13-25
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